HBMAME, AAE, etc (to name a few) are systems that need their own database entries. ![]() This is a major shortcoming in my opinion and makes customization a pain for people like you and me that don't want all arcade games under one roof. I assume this is because Launchbox utilizes this "One Ring to Rule Them All" approach for platforms like Arcade. If I import using MAME logic it will leave out all of the homebrew games (which is the point of HBMAME) I also see that LaunchBox doesn't have database support for certain platforms arcade like hbmame.
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